Valdorian Age - Rising Power on the Frontier
These creatures are the incorporeal remains of some dead intelligent creature, usually humanoid. They are not necessarily malign spirits, but it pays to treat them with extreme caution until they are positively shown to be harmless. They are formed when a person dies or is killed untimely, with some unfinished business to attend to. Perhaps they have to take revenge on a murderer, in which case they are known as revenants, or maybe they have to atone for some really nasty business they were involved in while they were alive. Whatever the reason, they can always be laid to rest by performing the required act for them (though you may not want to, especially if it’s something really disgusting or tiresome). Determining what it is that they want you to do can be problematic; often they aren’t allowed to say directly and you are left in the absurd position of having to guess the answer with minimal clues with a ghost to get the information they do not tend to cooperate in this endeavor because of their curse. Complications arise when it is no longer possible to create the right conditions for their release – if, for example, the murderer on whom revenge must be taken has already died peacefully in his sleep of extreme old age, having lived a full and enjoyable life and died wealthy and respected by everyone. In this case the only way to remove a haunting is to destroy the haunting spirit. This is hardly fair on the ghosty concerned, since it might not be its own fault that it has been condemned to walk the earth, but after all we can’t have spooks hanging about the place and frightening people to death. And if the regrettable task of consigning a bogey to the void should fall to you, you can take comfort in the thought that it’s probably completely loony by now and the obliteration is more like euthanasia than anything else. Of course, the ghost is not going to go quietly and is quite difficult to damage unless you can fight it on the ethereal plane. . . but it can probably affect you easily enough in your own world. So take care.
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