List of available Hero Skills

List of ‘available’ Hero Skills

Just because the skill is on the list does not mean your character is going to get to buy it. There has to be a good reason to get a new skill and it has to fit your character’s background.

The skills that are bolded are available for anyone to learn because they just fit the world your characters live in (just like in modern USA anyone can learn how to drive a car or operate a computer, but not everyone can learn how to fly or be a computer programmer).

  • Acrobatics
  • Acting
  • Analyze
  • Animal Handler
  • Armorsmith
  • Autofire Skills
  • Breakfall
  • Bribery
  • Bureaucratics
  • Climbing
  • Combat Skill Levels – must be discussed with GM ahead of time
  • Concealment
  • Contortionist
  • Conversation
  • Cramming
  • Criminology
  • Cryptography
  • Deduction
  • Defense Maneuver
  • Disguise
  • Fast Draw
  • Feint
  • Forensic Medicine
  • Forgery
  • Gambling
  • High Society
  • Instructor
  • Interrogation
  • Inventor
  • Language
  • Lipreading
  • Lockpicking
  • Mechanics
  • Mimicry
  • Musical Instrument Familiarity
  • Navigation
  • Oratory
  • Paramedics
  • Penalty Skill Levels – must be discussed with GM ahead of time
  • Persuasion
  • Professional Skill – must fit character background; Anew profession must have the base skills to support the new profession.
  • Research

Return to Characteristics and Skill Rules

List of available Hero Skills

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